Discussion on the Lua Scripting capabilities for RaceCapture/Pro. Also see the <a href="http://autosportlabs.net/RaceCapturePro_Lua_Scripting">Lua Scripting Guide</a>
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I'm still trying to get other things to work, but figured I'd try and get a jump on this if possible. Does the on-board Lua include a socket library to connect out to arbitrary things on the Internet? Not sure if that stuff is included with all embedded Lua interpreters or not.